Showing posts with label Lara Brand. Show all posts
Showing posts with label Lara Brand. Show all posts

Sunday, January 14, 2007

A fair slice of Sunday

Ever have one of those really productive weekends when you just get heaps done. No? Well, I can't worry about you.

I was given Saturday afternoon and a fair slice of Sunday to work on Caliban's End and rather than spending the time wandering round the house and checking the fridge for something to eat, I just wrote... and wrote... and wrote. This morning I awoke at 6:30am, had a shower and was writing by 7am. I didn't stop until midday. And it wasn't a struggle!

I'm beginning to get the pay-off from writing in a non-linear fashion. This week-end was devoted to completing the final draft of Chapter 10, one of the trickiest chapters in the book. It starts with two almoners coming to Garlot Abbey to collect alms. It introduces the character of Cate Audrey (her picture's in the sidebar somewhere) who becomes more significant later on in Chapter 27. There's a quite a lovely sense of structure with this chapter as it reintroduces the character of Maeldune Canna who will be the catalyst for the drama that unfolds in Chapter 27.

More importantly, the chapter gives us great insight into Wade Grayson, who is the closest thing to a protagonist this book has. The majority of the chapter occurs as a flashback as Grayson sits in his room in the abbey contemplating events that had taken place 30 years earlier. If the book was written in a chronological fashion, this would be the first part of the novel. This chapter explores why Wade Grayson packs his twin brother off to a leper colony. It presents a moral dilemma that will hopefully lead readers to considering what they would have done if they were in the same position. It is in this chapter we meet the Morgai Lilith Cortese.

I really enjoyed writing Lilith's vision sequence. I was worried about this part, thinking it would be difficult to write, but now I have the entire book nailed down in draft format, it was quite a painless passage to pen. In this sequence Lilith presents Wade with a series of images that paint a rather bleak future for Terra. Wade sees the monster his twin will become and is catapulted into actions he would wrestle with for the rest of his life.

I'll finish this blog entry with something completely unrelated to Chapter 10. If you look below you will see a picture I came across whilst I was perambulating down the web's many paths. I found it on at: http://www.androidblues.com/gallery/34/.

It's by an artist called Steven Stahlberg (an ex-pat Australian no less). Now I haven't received permission to put this image up but believe me it wasn't for lack of trying. I spent a good hour trying to track the artist's email but his site didn't have it nor did any of the message boards. I will put it up here for now, and hopefully he won't mind as I think his artwork is brilliant. Reminds me of the fantasy stuff of Frank Frazetta I adored as a young pup. Just click on it to get a better view.


I had big pots of money to throw around, I would definitely employ this guy to illustrate my book, or be the art designer on the film when New Line approach me with a blank cheque. In many ways, the picture resembles the plight of Lara Brand's baby Birren who is kidnapped by the Ghul and kept captive in the harsh, rocky realm of the Endless. The young girl's naivete and vulnerability echoes the dreadful situation into which Birren Brand is placed.

That will do for now. It's a warm Sunday night here and time for dinner.

Bye now. Paul

p.s. Hope you like the funky word counter I added at the side. It should give an indication of how things are progressing!

'One Last Time' © Steven Stahlberg 2007

Friday, December 15, 2006

Meet the Cast

I write cinematically. Or at least I think I do. When I write I can see it projected onto the cinema screen in my head. It's a great theatre - no-one talks, eats popcorn or chews iceblocks. I thought it would be fun to cast the film of my book...

Alan Tudyk as the voice of Trypp Elan
Chi McBride as Will Stoops
Christian Bale as Sir Edgar Worsley
David Hyde White as the voice of Kappo
David Wenham as Gerriod Blake
Eric Schweig as Tawhawki Fall
Gene Hackman as Gamelyn Blake
Grace Park as Sumi Kimura
Helena Bonham Carter as Arinna Brine
Hugh Jackman as Boramus Cole
Jet Li as Trojanu Sato
Jewel Staite as Lara Brand
Josh Hartnett as Pylos Castalia
Karl Urban as Pedaeus Rhodes
Katie Sackhoff as Lokasenna Hagen
Kelsey Grammar as the voice of Mulupo
Kevin Spacey as Cephalus Silenus
Liam Neesan as the voice of Akampa Lodd
Patrick Stewart as Chamberlain Tiberius Llyr
Sam Neill as Captain Simeon Baffin
Samuel L Jackson as Samuel Melkin
Sean Maher as Maeldune Canna
Summer Glau as Lilith Cortese
Viggo Mortenson as Wade Grayson/Caliban Grayson
Vinnie Jones as Gunther Ross
Wes Studi as Lokota Fall

The novel has many more characters but these were the ones that came to mind. I'll do another one of these cast lists in a few months. I'll briefly comments on a few of the inclusions here. Obviously, many of the actors come from films and TV series I like and in a few cases, I have snaffled a number of cast members from certain shows.

Trypp was an easy one to cast. If you've seen the movie 'I, Robot' you will have heard Alan Tudyk. He voicied the robot Sonny. The vocal qualities he brought to this are much like how I hear Trypp in my head. If Tudyk asked me, "How do you want me to play Trypp?" I'd say, just like you played Sonny.

Now, why David Wenham as Gerriod? I was a little disappointed when I heard Peter Jackson had cast him for the role of Faramir, then I saw Return of the King. Watching Wenham's portrayal of Denethor's tortured son was incredibly moving. The character of Gerriod requires an actor who can similarly evoke feelings of pathos.

Sumi Kimura - this was a tough one to cast. Originally I had cast Zhang Ziyi (from Hero, Crouching Tiger, Hidden Dragon, House of Flying Daggers, Memoirs of a Geisha) but the more I watch Battlestar Galactica the more I enjoy Grace Park's portrayal of Boomer. If Park isn't available I'll go for Zhang Ziyi. Even if I weren't casting the film, I'd go for Zhang Ziyi.

The last one I'll briefly comment on is Jewel Stait (Firefly, Serenity) as Lara Brand. I think she'd be perfect. There is a humourous aspect to this character (which Stait can do brilliantly) but she also needs to be played with a certain amount of vulnerability which - again - is Stait's forte. Lastly, I really like Lara and there is something totally endearing about Jewel Stait.

I'll comment upon the others another time, but hopefully that will give readers a sense of how I see this characters in a cinematic sense.

Cheers, Paul

Monday, November 27, 2006

Critters

They're a lot of critters in Caliban's End. Some are wildly fantastical like the Cabal, a group of arse-kicking monsters. I finished Chapter 8 last week, the climax of which is a fight with one of the Cabal - big ugly bugger called Katcochila. This creature is a little bit like a half-deflated hot air balloon. He has countless legs which struggle to move his fat body around. Katcochila has a few other quirks. He has no skin. His stomach lies on the outside of his body which is rather unpleasant for anyone who falls onto it. He also has a long thin neck with a tiny head at the end of it. Many of my monsters are quirky and hopefully a little bit disturbing. I didn't want to go for archetypal monsters. I want the reader to have the same sense of incredulity as our heroes have when they come across these behemoths for the first time.

This week I also created Puddy who is currently my favourite character which, I admit, is something that changes every week! (MINOR SPOILER ALERT) Poor Puddy doesn't stay in the story for long, but I think I managed to infuse him with plenty of character for his brief stay. He's a huge flying lobstery thing, is very childlike, a bit of a sook, but wonderfully loyal. He's basically a big blue puppy with a hard shell. We meet him in Chapter 7 which I should finish tonight if I have a few cups of coffee.

It's probably worth commenting upon something whilst we're talking about critters. I have a bit of a challenge in this book - I can't refer to any animals in our world. Doing so would break the suspension of disbelief as there are no horses, or dogs, or cats, or lions, tigers and bears in Terra. All the creatures of Caliban's End are unique to the novel. So why's that a challenge? Well, I am quickly discovering how bloody hard it is to avoid animal metaphors and similes. If I have a crab-like creature I can't describe it as having "claws like a crab". That would be too jarring. Perhaps I could emply a word like 'crancriform' instead (which is a word I do like), but this makes the novel a little inaccessible to some. Luckily, they more I write, they more techniques I discover to get around problems like this.

The first technique is to use the sound of familiar words to evoke a sense of a made-up creature's design. For example, Puddy is a lobbsle. Hopefully that conjures images of lobsters because Puddy looks a bit like a crustacean. I have used this simple technique quite a bit. In the novel I have shelps (which are like sheep), snorses (which is kind of a cross between a horse, a snail and a taun-taun from The Empire Strikes Back), squirls, turtla and gillygulls, to name a few. It's turning out to be quite a menagarie. I may have to add a bestiary page to my Caliban's End wiki (http://calibansend.pbwiki.com/).

Another technique is to use a sound that evokes something of a creature's nature. For example, in the book you'll meet some grizzum which are melancholy, stubborn beasts of burden. The look a bit like a cross between a bear and a yak (that is if bears and yaks were ever predisposed to mate). I think the name grizzum creates a sense of the creature's grumpy and recalcitrant nature. Similarly, marroks are nasty, cunning beasts and for some reason I can get a feeling of this from their name. One of my favourite animals is a bird called a quawk. It's an ugly, vindictive bird. Out of pure spite, a flock of quawks will shit on any unwary people below. They even do it high above fierce battles. Fortunately the act of defecation is painful for these avian menaces, so they release an ear-piercing shriek just before dumping on their victims. Soldiers have been known to momentarily cease hostilities just to avoid this beast's vindicative noisome deposits.

The last technique I utilise to escape the need to use traditional animal imagery is to focus upon a creature's characteristics to suggest what sort of animal he/she/it resembles. For example, Puddy is a lot like a goofy labrador, so describing him in a way that would also befit a labrador is a way of bringing a little more clarity and definition to this fictional beast.

I am also enjoying placing a twist on conventional and cliched metaphors by using the creatures of Terra to describe people in the book. Phrases like 'cunning as a marrok' or 'as proud as a staggorn' are becoming quite prevalent in the book. Note to self: take care not to overdo this.

Lastly, on a totally unrelated matter, I installed Vue on my laptop today. It's basically 3D rendering software. I've used it once before for a couple of hours and you can get pretty good results from just a little bit of effort. I plan to use it heaps in the year to come. The past few days have seen me writing about Lara Brand's journey up an unnamed peninsula to the Isle of Grisandole so today during my lunchbreak I did a quick picture of Grisandole. It's not brilliant but for 45 minutes' work, it's not bad.

I'm going to sneak downstairs and have the chocolate Drumstick that's sitting in the fridge and then I'm going to finish Chapter 7 before midnight swings around.

Cheers, Paul

Friday, November 24, 2006

Why write things out of order?

I know it sounds peverse but I write out of order to keep things in order. I'm not trying to sound clever. A book of this size can only work when it is cohesive and the way I have tried to achieve that is by writing related parts around the same time.

For example, I might write a chapter that centres upon the witch Lara Brand. Now she might not reenter the story for five chapters but rather than wait for that, it makes more sense to continue my line of thought with her. It's very important to me that my characters develop, but I want this to be realistic so it sometimes has to be subtle. The way to do this is to focus on smaller details that are reintroduced in subsequent chapters. Even if a reader can't consciously remember such details, he or she may intuitively feel that the characters are growing, changing, readjusting and redefining their sensibilities. The development doesn't have to be obvious for it to have emotional resonance.


Ahyhoo, the non-linear approach to writing means that the smaller details don't get lost. It also means that the ending is grounded in things that h
appen in the course of the novel. Hopefully, this means the conclusion will be satisfying because it makes sense.

Also, I find it a lot more fun to write a story in a non-linear way. Occasionally when I've been on a chapter for a few weeks, it's a good idea to take a breather. But I don't want to stop writing just so I can take a break from one strand of the narrative, so the opportunity to get into a latter chapter is perfect. I find it invigorating to reread another chapter that I haven't read for months. By the time I go back to the one I'm having a break from, I'm ready to approach it with enthusiasm. Hopefully that shows in the writing.


The other advantage with my non-linear approach to writing is that stylistically it spreads me across the book. I think I'm improving as I go, but fortunately the first part of the book doesn't reflect this as it wasn't all written in the early stages of the project. Does this mean the last part of the book is weak because I wrote it first? No, as I have constantly returned to the final battles as I have been writing. The
last few chapters are the keystone of the novel and I think they are sound irrespective of when they were written. Others may judge it differently.

However, writing in this way does have its share of problems. Because the last few chapters are locked to some degree, I lose flexibility when unexpected developments occur.

For example, (MINOR SPOILER ALERT) in the final battle, the Ghul use massive catapults to hurl huge creatures clear across the battlefield so the can
also attack the Terrans from the rear. I love the idea of this and it is something that could only be achieved in a sci-fi or fantasy world (as most people and large animals wouldn't take too kindly to being thrown across a battlefield). Unfortunately, I caught wind of some of the latest news regarding Halo 3 today. It includes a weapon called the mancannon which can be used to shoot people and vehicles across a battlefield. So my dilemma is do I remove something from a chapter that is already written to avoid claims of plagiarism or do I keep it in and suffer the consequences? Writing it out of the chapter is not as easy as it sounds - there are hints of the building of the catapults (and to a lesser degree, the existence of the creatures that are launched from them) in a number of preceding chapters and I don't want to go through the whole text removing incidental references. I think I'll end with an update on what I've done this week. Not a great deal as I have been busy writing job applications. However, I have done a few really pleasing paragraphs with poor Defecious. She's a little bit of a comical character, but also one that cops a shelacking (is that how you spell it). I had a lot of fun writing this bit...


A space was made on the wall to the left of the gate. A huge black skitterik stepped forward. This one was not only bigger than the others but was also adorned with bone armour, not unlike that worn by the Ghul, only considerably larger. A fat, sneering figure sat on a leather saddle strapped to the skitterik’s back. She had long black hair that was thick and matted. Her eyes were small and cold. Her face was a portrait of bitterness and discontent. Even though Pylos thought all these warriors were ugly, he felt this one stood out as exceptionally unpleasant on the eye.

“My name is Sergeant Defecious. We are the Ghul!”

She said it as if the very name was meant to instill fear in the hearts and faces of all who heard her introduction. But it had been many centuries since the name of the Ghul had been uttered in Helyas, a country more preoccupied with sport and warfare than myth and legend. None of the soldiers were familiar with the name nor were they impressed.

Pedaeus leaned across to Pylos and asked “They are the what?”

“They are the girl,” Pylos replied tentatively.

“That doesn’t make sense. The girl?”

Pylos didn’t respond. The squat spokeperson atop the wall clearly had more to say.

“We seek one called Wade Grayson. If you harbour this individual, produce him and we will leave your city.” Her shrill voice echoed across the courtyard before the gates.

Pylos turned to Pedaeus had remarked, “I’ve had enough of this already. Semiramus, when I give the word I want all your archers to fire. I want every single arrow on her.”

An incredulous look spread over both Semiramus and Pedaeus’ faces.

“You want all these men to shoot the same person?” exclaimed Pedaeus.

“That’s a f… f… female?” exclaimed Semiramus.

Pylos stepped forward, his eyes fixed on the one called Defecious. He carried himself with authority. His confidence in the face of such overwhelming odds seemed to irritate Defecious who sneered at the man standing proudly in the court below her. “I did not give you leave to approach me upworlder,” she rasped, her eyes glowering from their deep sockets.”

“I will not waste my words upon you, foul thing, other than to say this - there is no such man in the town. And if he were known to us we would not hand him over to one such as you.”

“So be it!” spat Defecious. “It matters not. We wouldn’t have left anyway.”

Pylos turned his back on Defecious and walked back to the Helyan ranks. ‘Kill her,” he said nonchalantly.

Semiramus lifted his right arm and slid his left hand along his forearm. All the archers’ bows bent back in unison. Two fingers of his left hand then pointed directly at Defecious whose small eyes widened to twice their size when she saw his gesture. He closed his fist and the air became a blur as one hundred steel tipped shafts shot across the courtyard and dug their way into her flesh. Remarkably, not one arrow missed. Some had buried themselves in her neck, legs and arms, but the majority tore into her torso, ripping it to shreds in less than a second. A few arrows pierced her cheeks and one had made a complete mess of her left eye. For a second she hung there in a macabre pose as if the arrows had pinned her to the very air.

And then she toppled forward, over the wall and into the dusty courtyard.

(from Chapter 8, Caliban's End © 2006 Paul F Stewart)